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Archive for March, 2017

OpenDroneMap on the road part II

Posted by smathermather on March 28, 2017

Thinking a little more about moderately large compute resources and their container (see previous post), I revised my analysis to look and see if we can fit these 10 NUCs plus switch and outlets into a carry-on sized case. It turns out, at first blush, it seems feasible:

pelican_cloud_1535

Posted in 3D, Docker, OpenDroneMap, PDAL | Tagged: , , | 5 Comments »

OpenDroneMap on the road

Posted by smathermather on March 27, 2017

Contemplation

This is a theoretical post. Imagine for a moment that OpenDroneMap can scale to the compute resources that you have in an elastic and sane way (we are short weeks away from the first work on this), and so, if you are a typical person in the high-speed internet world, you might be thinking, “Great! Let’s throw this up on the cloud!”

But imagine for a moment you are in a network limited environment. Do you process on a local laptop? Do you port around a desktop? The folks in the humanitarian space think about this a lot — depending on the project, one could spend weeks or months in network limited environments.

Enter POSM

Folks at American Red Cross (ARC) have been thinking about this a lot. What has resulted, in order to aid in mapping e.g. rural areas in West Africa is Portable OpenStreetMap, or POSM, a tool for doing all the OpenStreetMap stuff, but totally and temporarily offline.

The software for this is critical, but I’ve been increasingly interested in the hardware side of things. OpenDroneMap, even with it’s upcoming processing, memory, and scaling improvements will still require more compute resources than, say OpenMapKit and Field Papers. I’ve been contemplating that once the improvements are in place, what kind of compute center could you haul in the field with you?

I’m not just thinking humanitarian and development use cases either — what can we do to make processing drone imagery in the field faster? Can we make it fast enough to get results before leaving the field? Can we modify our flight planning based on the stream of data being processed and adapt while we are there? Our real costs for flying are often finding staff and weather windows that are good, and sometimes we miss opportunities in the delay between imagery capture and processing. How can we close that loop faster?

The NUC

On the hardware side of the house, the folks at ARC are using Intel NUC kits. For ODM, as I understand it, they go a step up in processing power from their specs to something with an i7. So, I got to thinking — can we put together a bunch of these, running on a generator, and not break the bank on weight (keep it under 50 lbs)? It turns out, maybe we can. For a round $10,000, you might assemble 10 of these 4-core NUCs with a network switch, stuff it into a Pelican Air 1605 case, with 320 GB RAM, and 2.5 TB of storage. More storage can be added if necessary.

This is a thought experiment so far, and may not be the best way to get compute resources in the field, your mileage may vary, etc., but it’s and interesting though.field_compute.PNG

Cost Breakdown

field_compute1

Follow up

Any thoughts? Anyone deployed serious compute resources to the field for drone image processing? I’d love to hear what you think.

Posted in 3D, Docker, OpenDroneMap, PDAL | Tagged: , , | 2 Comments »

Time for localization?

Posted by smathermather on March 26, 2017

Just saw this great blog post by my friend Mr. Yu at Korea National Park on using OpenDroneMap. If you need it in English, google seems to translate it rather well:


Maybe it’s time to look at localization for WebODM… .

Posted in 3D, OpenDroneMap, Other | Tagged: | Leave a Comment »

Scaling OpenDroneMap, necessary (and fun!) next steps

Posted by smathermather on March 8, 2017

Project State

OpenDroneMap has really evolved since I first put together a concept project presented at FOSS4G Portland in 2014, and hacked with my first users (Michele M. Tobias & Alex Mandel). At this stage, we have a really nicely functioning tool that can take drone images and output high-quality geographic products. The project has 45 contributors, hundreds of users, and a really great community (special shout-out to Piero Toffanin and Dakota Benjamin without whom the project would be nowhere near as viable, active, or wonderful). Recent improvements can be roughly categorized into data quality improvements and usability improvements. Data quality improvements were aided by the inclusion better point cloud creation from OpenSfM and better texturing from mvs-texturing. Usability improvements have largely been in the development of WebODM as a great to use and easy-to-deploy front end for OpenDroneMap.

With momentum behind these two directions — improved usability and improved data output, it’s time to think a little about how we scale OpenDroneMap. It works great for individual flights (up to a few hundred images at a time), but a promise of open source projects is scalability. Regularly we get questions from the community about how they can run ODM on larger and larger datasets in a sustainable and elastic way. To answer these questions, let me outline where we are going.

Project Future

Incremental optimizations

When I stated that scalability is one of the promises of open source software. I mostly meant scaling up: if I need more computing resources with an open source project, I don’t have to purchase more software licenses, I just need to rent or buy more computing resources. But an important element to scalability is the per unit use of computing resources as well. If we are not efficient and thoughtful about how we use things on the small scale, then we are not maximizing our scaled up resources.  Are we efficient in memory usage; is our matching algorithm as accurate as possible for the level of accuracy thus being efficient with the processor resources I have; etc.? I think of this as improving OpenDroneMap’s ability to efficiently digest data.

Magic school bus going doing the digestive system

Incremental toolchain optimizations are thus part of this near future for OpenDroneMap (and by consequence OpenSfM, the underlying computer vision tools for OpenDroneMap), focusing on memory and processor resources. The additional benefit here is that small projects and small computing resources also benefit. For humanitarian and development contexts where compute and network resources are limiting, these incremental improvements are critical. Projects like American Red Cross’ Portable OpenStreetMap (POSM) will benefit from these improvements, as will anyone in the humanitarian and development communities that need efficient processing of drone imagery offline.

To this end, three approaches are being considered for incremental improvements.  Matching speed could be improved by the use of Cascade Hashing matching or Bag of Words based method.Memory improvements could come via improved correspondence graph data structures and possibly SLAM-like pose-graph methods for global adjustment of camera positions in order to avoid global bundle adjustment.

Figure from Bag of Words paper

Figure from Bag of Words paper

Large-scale pipeline

In addition to incremental improvements, for massive datasets we need an approach to splitting up our dataset into manageable chunks. If incremental improvements help us better and more quickly process datasets, the large-scale pipeline is the teeth of this approach — we need to cut and chew up our large datasets into smaller chunks to digest.

Image of Dr. Teeth of the Muppets.

Dr. Teeth

If for a given node I can process 1000 images efficiently, but I have 80,000 images, I need a process that splits my dataset into 80 manageable chunks and processes through them sequentially or in parallel until done. Maybe I have 9000 images? Then I need it split into 9 chunks.

Image over island showing grid of 9 for spliting an aerial dataset

Eventually, I want to synthesize the outputs back into a single dataset. Ideally I split the dataset with some overlap as follows:

Image over island showing grid of 9 for spliting an aerial dataset shown with overlap

Problems with splitting SfM datasets

We do run into some very real problems with splitting our datasets into chunks for processing. There are a variety of issues, but the most stark is consistency issues from the resultant products. Quite often our X, Y, and Z values won’t match in the final reconstructions. This becomes critical when performing, e.g. hydrologic analyses on resultant Digital Terrain Models.

Water flow on patched DEM showing pooling effects around discontinuities

Water flow on patched DEM showing pooling effects around discontinuities (credit: Anna Petrasova et al)

Anna Petrasova et al address merging disparate DEM’s in GRASS with Seamless fusion of high-resolution DEMs from multiple sources with r.patch.smooth.

Water flow on fused DEM

Water flow on fused DEM showing corrected flow (credit: Anna Petrasova et al)

What Anna describes and solves is the problem of matching LiDAR and drone data and assumes that the problems between the datasets are sufficiently small that smoothing the transition between the datasets is adequate. Unfortunately, when we process drone imagery in chunks, we can get translation, rotation, skewing, and a range of other differences that often cannot be accounted for when we’re processing the digital terrain model at the end.

What follows is a small video of a dataset split and processed in two chunks. Notice offsets, rotations, and other issues of mismatch in the X and Y dimensions, and especially Z.

When we see these differences in the resultant digital terrain model, the problem can be quite stark:

Elevation differences along seamline of merged OpenDroneMap DTMs

Elevation differences along seamline of merged OpenDroneMap DTMs

To address these issues we require both the approach that Anna proposes that fixes for and smooths out small differences, and a deeper approach specific to matching drone imagery datasets to address the larger problems.

Deeper approach to processing our bites of drone data

To ensure we are getting the most out of stitching these pieces of data back together at the end, we require using a very similar matching approach to what we use in the matching of images to each other. Our steps will be something like as follows:

  • Split our images to groups
  • Run reconstruction on each group
  • Align and tranform those groups to each other using matching features between the groups
  • For secondary products, like Digital Terrain Models, blend the outputs using an approach similar to r.patch.smooth.

In close

I hope you enjoyed a little update on some of the upcoming features for OpenDroneMap. In addition to the above, we’ll also be wrapping in reporting and robustness improvements. More on that soon, as that is another huge piece that will help the entire community of users.

(This post CC BY-SA 4.0 licensed)

(Shout out to Pau Gargallo Piracés of Mapillary for the technical aspects of this write up. He is not responsible for any of the mistakes, generalities, and distortions in the technical aspects. Those are all mine).

Posted in 3D, Docker, OpenDroneMap, OpenDroneMap, PDAL | Tagged: , , | 2 Comments »