Follow-up (#1) for Camera Calibration in POV-Ray (Porro-Koppe Principle in Virtual)
Ok, so projecting an image isn’t hard at all in POV-Ray. I’m not sure what I was thinking. In my first post on camera calibration in POV-Ray, I suggested that we could analytically solve for lens and topographic distortion in POV-Ray. I haven’t gotten far as I don’t have a work project to take advantage of this yet, but I projected a false color infrared … Continue reading Follow-up (#1) for Camera Calibration in POV-Ray (Porro-Koppe Principle in Virtual)