Yet another approach to ST_Buffer on geography
Another approach to ST_Buffer would be to subdivide the geometries before buffering, and put them all together at the end. ST_SubDivide can do this for us. We can tell it how may vertices we want in each geometry (minimum of 8). Since _ST_BestSRID will try UTM first, we’ll add enough nodes to ensure we always have 8 nodes within the 1,000,000 meter width of a … Continue reading Yet another approach to ST_Buffer on geography