Povray Landscape with Trees

Just a short teaser post until I remember to bring the code home with me, but I’ve placed trees within the bounds of a canopy layer determined from some county LiDAR dataset.  The tree locations, heights, and rotation are set using pseudo-random numbers, which looks a lot better than a monoculture of the same tree.  Eventually, estimating stem locations and canopy heights to do this would be preferable, but one step at a time… .  We’ll first look for a reasonable result, and follow with an accurate one.  For now I get a pretty realistic canopy over a gorge area for a creek, so below are the first, middle-ish, and last frames in an animation I did of that canopy.

Close in:

rendering partway up…

(Check out the creek running through the gorge)
(Check out the creek running through the gorge)

And the final frame:

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