ST_Buffer on Geography — Iteration
In my previous post, Imagico said: This is nice but still fails in one important aspect – it will create significant inaccuracies once your buffering distance reaches values where buffering in a single local coordinate system is getting problematic which, depending on your precision requirements, will likely happen at distances of a few degrees. A solution to this would require either an iterative split and … Continue reading ST_Buffer on Geography — Iteration