Airspace — A deep rabbit hole

In previous maps we looked at Class B, C, and D airspace. Let’s add in Class E0 and E5… (not yet in 3D): (Map tiles by Stamen Design, under CC BY 3.0. Data by OpenStreetMap, under ODbL) Previous posts: https://smathermather.wordpress.com/2014/10/25/airspace-is-complicated-and-so-i-abuse-postgis-once-again/ and https://smathermather.wordpress.com/2014/10/25/airspace-is-complicated-and-so-i-abuse-postgis-once-again-reprise/ Continue reading Airspace — A deep rabbit hole

Airspace is complicated — and so I abuse PostGIS once again — Reprise…

In the previous post: https://smathermather.wordpress.com/2014/10/25/airspace-is-complicated-and-so-i-abuse-postgis-once-again/ we explore the 3D shape and complexity of controlled airspace. Now here’s the rest of the code. We’ll add our affine transformation ala Seth Fitsimmons: And integrate that into our original function: And voila! Let’s take a look at Washington, DC and surrounds, another nice complicated example: And again with map tiles by Stamen Design, under CC BY 3.0. Data … Continue reading Airspace is complicated — and so I abuse PostGIS once again — Reprise…

Airspace is complicated — and so I abuse PostGIS once again

Let’s ignore for a moment the drone hobbiest / enthusiast. What is the shape of airspace for airplanes and commercial and government unmanned aircraft flying under Certificates of Authorization, and how can we visualize it? Thanks to Anita in the last post, we have the Class B,C,D,E Airspace Shape Files which helps us define the overall shape of controlled airspace. But, these are 3D things. … Continue reading Airspace is complicated — and so I abuse PostGIS once again

Getting Bundler and friends running — part deux

In my previous post on Getting Bundler and friends running, I suggested how to modify an existing script to get Bundler and other structure from motion parts/pieces up and running.  Here’s my follow up. Install Vagrant and VirtualBox. Download (or clone) this repo: https://github.com/OpenDroneMap/odm-vagrant Navigate into the cloned or unzipped directory (on the command line), run vagrant up Go have a cup of coffee. Come … Continue reading Getting Bundler and friends running — part deux

Getting Bundler and friends running

Anyone who has jumped down the rabbit hole of computer vision has run into dependency h*ll getting software to run.  I jumped down that hole again today with great success that I don’t want to forget (these directions are for Ubuntu, fyi). First, clone BundlerTools: https://github.com/qwesda/BundlerTools This will download and compile (almost) everything for you, which is a wonderful thing.  The one exception is graclus.  … Continue reading Getting Bundler and friends running

UAS (drone) Footprint Geometries Calculated in PostGIS with SFCGAL — for real this time

In my earlier post, I made a claim that SFCGAL was used in this figure: It dawned on my afterwards, while I was using 3D, I hadn’t actually employed any of the analysis goodies that come with SFCGAL.  Well, here it is– a footprint as calculated using the view angles and a real terrain model: Here it is compared with the initial calculation: Continue reading UAS (drone) Footprint Geometries Calculated in PostGIS with SFCGAL — for real this time